Post by Radek Eckhard on Nov 2, 2013 22:21:45 GMT -5
Alright! I got 20 slots ready. I only used 9 TwT oh well. Hash should totes do em btw ;3
For: Fullbring
Name: Because I can
Type: Passive/Offensive
Cooldown: Once per thread
Cost: high
Range: self
Description: First be noted!! I probably won't even unlock this i'm just being a cool mother fucker!! If I do unlock it then it'd have t be for a really good reason because i'm pretty sure he already has a death tech.. or I just ran out of shit to do with points and won't use it xD Anyway! By completely tearing through his skin, Radek's muscles expand out, shredding apart and expanding out. They thin out, allowing it to stretch beyond his original size. He reaches a size of eight meters tall. At this point his muscles are so spread out that his exterior is actually paper thin. Due to the muscle being reinforced by his energy though, only a sei or hak stronger then his sei would be able to cut through it. After this is used, Radek has no chance of survival, his muscles losing the energy required to shape themselves back together quick enough, not to mention he has no skin to keep it protected. This form lasts for up to three posts at best.
For: Fullbring
Name: Machine Gun
Type:Offensive
Cooldown: 6 posts
Cost: medium
Range: long
Description: Rather than shooting his arm off, Radek can instead choose to shred it apart bit by bit. Holding one arm out, he fires off bullet sized fragments of his arm of choice at rapid speeds, starting from his hand and ending at his shoulder. He spares no muscle with this, clearing the muscle down to the bone, shredding his skin in the process, leaving a dangling bone arm in the end. Though, because no muscle is left to hold his bones together, they will usually fall apart unless for some reason he fixes that issue in the future with screws or something. Usually because he only has two arms, he'll refrain from using this tech more than once per thread. Growing back two arms is such a pain.
For: Fullbring
Name: Fist of Justice
Type:Offensive
Cooldown: 2 posts
Cost: low
Range: long
Description: Covering his hands in a layer of muscle taken from any part of his body, that muscle hardens and takes on the shape of his closed fists. At any given time within two posts he can send a punch out and launch one or both of them at a target. They are only as hard as his Sei allows them to be, so those with a han higher than his sei or likely to take less damage from such a hit. Obviously if he only has one hand at this time he can only create one.
For: Fullbring
Name: Brain Power
Type: defensive/Offensive
Cooldown 3 posts
Cost:: low
Range: self
Description: Using his muscle a lot like he does when he created his armor, he instead focused only on the muscle within his head, hardening it like a helmet beneath his skin. He uses this when he doesn't have the energy to use his full body armor and needs to protects his head. This only lasts for a single post though. It only protects against attacks below his own Han as well (that's what his other armor is too so idk). He may also use this in another way. Rather than giving up all the energy for a full body armor that hardens his hits, he may just use this tech and head butt people over the time of a single post since it would lessen the pain of a normal head butt.
For: Fullbring
Name: Catch me as I Fall
Type: Passive/Defensive
Cooldown: two posts
Cost: low
Range: self
Description: If he is ever sent flying through the air Radek has created a technique to lessen the damage of a rough landing. Using the muscle from his back he creates an oval shaped dome to act as a shield of sorts, catching him with his energy infused muscle protecting him from too much damage. After this technique is used the muscle returns to his back even though its probably dirty (I'm sure he has to see a doctor after every fight anyway...).
For: Fullbring
Name: Full blast
Type: offensive
Cooldown: 4 posts
Cost: medium
Range: medium
Description: A thing layer of muscle escapes from his body at one point roughly an inch in diameter. All at once it shoots out, curving as it does so. It circles around him as it comes out, only to spread out, aiming to cut whatever it may come into contact with for a radius of 10 feet from Radek. At that point the muscle becomes to thin and spread out to do much harm.
For: Fullbring
Name: The Spider
Type: Passive
Cooldown: 4 posts
Cost: medium
Range: self
Description: Using muscle from any place in his body, Radek forces it out from his back. From there they take shape of four three and a half foot long spider-like legs. He can use these to either hit or defend against a physical attack. A hak over his sei would be ale to shatter them though, ending the use of that certain leg. He can keep these out for a total of three posts, after that those that are still in use return to his back and wherever in his body they came from.
For: Fullbring
Name: I Didn't tell even anyone, Because I am Such.. A Good Friend (yes it has to be the exact quote fuck off)
Type: Healing
Cooldown: once?
Cost: low-high
Range: short
Description: Much like how his muscles can heal themselves after a battle, Radek transfers this power over to someone after battle. He does this by transferring some of his muscle into their body. At that point it acts as though it were Radek's own body. A link will have to stay between him and whoever is being healed, usually in the form of a thing string of muscle that is barely visible. Depending on the damage done, it could take a small amount of energy or a high one. The limits are the same as if Radek was healing himself. If he has to regrow a limb it will take a week of this healing and the link must be kept up and usually it will dramatically drain his energy.
For: Fullbring
Name: Thorns
Type: Offensive
Cooldown: 3 posts
Cost: low
Range: self
Description: This takes a minimal amount of muscle manipulation to be done. Along his arms and hands thorns ranging from a half inch to and inch spring up from his skin, making his physical attacks a little bit more dangerous. After three posts, these thorns retreat back into his body.
For: Fullbring
Name: Because I can
Type: Passive/Offensive
Cooldown: Once per thread
Cost: high
Range: self
Description: First be noted!! I probably won't even unlock this i'm just being a cool mother fucker!! If I do unlock it then it'd have t be for a really good reason because i'm pretty sure he already has a death tech.. or I just ran out of shit to do with points and won't use it xD Anyway! By completely tearing through his skin, Radek's muscles expand out, shredding apart and expanding out. They thin out, allowing it to stretch beyond his original size. He reaches a size of eight meters tall. At this point his muscles are so spread out that his exterior is actually paper thin. Due to the muscle being reinforced by his energy though, only a sei or hak stronger then his sei would be able to cut through it. After this is used, Radek has no chance of survival, his muscles losing the energy required to shape themselves back together quick enough, not to mention he has no skin to keep it protected. This form lasts for up to three posts at best.
For: Fullbring
Name: Machine Gun
Type:Offensive
Cooldown: 6 posts
Cost: medium
Range: long
Description: Rather than shooting his arm off, Radek can instead choose to shred it apart bit by bit. Holding one arm out, he fires off bullet sized fragments of his arm of choice at rapid speeds, starting from his hand and ending at his shoulder. He spares no muscle with this, clearing the muscle down to the bone, shredding his skin in the process, leaving a dangling bone arm in the end. Though, because no muscle is left to hold his bones together, they will usually fall apart unless for some reason he fixes that issue in the future with screws or something. Usually because he only has two arms, he'll refrain from using this tech more than once per thread. Growing back two arms is such a pain.
For: Fullbring
Name: Fist of Justice
Type:Offensive
Cooldown: 2 posts
Cost: low
Range: long
Description: Covering his hands in a layer of muscle taken from any part of his body, that muscle hardens and takes on the shape of his closed fists. At any given time within two posts he can send a punch out and launch one or both of them at a target. They are only as hard as his Sei allows them to be, so those with a han higher than his sei or likely to take less damage from such a hit. Obviously if he only has one hand at this time he can only create one.
For: Fullbring
Name: Brain Power
Type: defensive/Offensive
Cooldown 3 posts
Cost:: low
Range: self
Description: Using his muscle a lot like he does when he created his armor, he instead focused only on the muscle within his head, hardening it like a helmet beneath his skin. He uses this when he doesn't have the energy to use his full body armor and needs to protects his head. This only lasts for a single post though. It only protects against attacks below his own Han as well (that's what his other armor is too so idk). He may also use this in another way. Rather than giving up all the energy for a full body armor that hardens his hits, he may just use this tech and head butt people over the time of a single post since it would lessen the pain of a normal head butt.
For: Fullbring
Name: Catch me as I Fall
Type: Passive/Defensive
Cooldown: two posts
Cost: low
Range: self
Description: If he is ever sent flying through the air Radek has created a technique to lessen the damage of a rough landing. Using the muscle from his back he creates an oval shaped dome to act as a shield of sorts, catching him with his energy infused muscle protecting him from too much damage. After this technique is used the muscle returns to his back even though its probably dirty (I'm sure he has to see a doctor after every fight anyway...).
For: Fullbring
Name: Full blast
Type: offensive
Cooldown: 4 posts
Cost: medium
Range: medium
Description: A thing layer of muscle escapes from his body at one point roughly an inch in diameter. All at once it shoots out, curving as it does so. It circles around him as it comes out, only to spread out, aiming to cut whatever it may come into contact with for a radius of 10 feet from Radek. At that point the muscle becomes to thin and spread out to do much harm.
For: Fullbring
Name: The Spider
Type: Passive
Cooldown: 4 posts
Cost: medium
Range: self
Description: Using muscle from any place in his body, Radek forces it out from his back. From there they take shape of four three and a half foot long spider-like legs. He can use these to either hit or defend against a physical attack. A hak over his sei would be ale to shatter them though, ending the use of that certain leg. He can keep these out for a total of three posts, after that those that are still in use return to his back and wherever in his body they came from.
For: Fullbring
Name: I Didn't tell even anyone, Because I am Such.. A Good Friend (yes it has to be the exact quote fuck off)
Type: Healing
Cooldown: once?
Cost: low-high
Range: short
Description: Much like how his muscles can heal themselves after a battle, Radek transfers this power over to someone after battle. He does this by transferring some of his muscle into their body. At that point it acts as though it were Radek's own body. A link will have to stay between him and whoever is being healed, usually in the form of a thing string of muscle that is barely visible. Depending on the damage done, it could take a small amount of energy or a high one. The limits are the same as if Radek was healing himself. If he has to regrow a limb it will take a week of this healing and the link must be kept up and usually it will dramatically drain his energy.
For: Fullbring
Name: Thorns
Type: Offensive
Cooldown: 3 posts
Cost: low
Range: self
Description: This takes a minimal amount of muscle manipulation to be done. Along his arms and hands thorns ranging from a half inch to and inch spring up from his skin, making his physical attacks a little bit more dangerous. After three posts, these thorns retreat back into his body.