Post by Rhea Nyx on Aug 7, 2013 5:56:56 GMT -5
For: Sigil
Name: Flaming Swords
Type: Offensive
Cooldown: 6 posts
Cost: High
Duration: 3 posts
Range: Short - Mid
Description: For this technique, Rhea summons twelve flaming swords, six forming on either side of her. They rest 20 feet in the air in this pattern and follow Rhea around. When Rhea wants to use one of these swords, she simply strikes out with her hand, the maximum swords she can throw at her opponent at any one time is four. The swords are extremely fast and cause damage depending on her opponents Han stat.
The swords reach a total distance, from tip to the pommel, of 3ft. The blade is reminiscent to that of your average katana, with a slight curve towards the tip of the blade.
This attack can be dodged should her opponents Hoho surpass her own. The swords disperse if her opponent makes a successful block with their weapon or destroys them with a kido/cero or other elemental or energy based attack, though their Seijuu stat must surpass her own for the kido/cero/energy/elemental attack is to destroy the swords. These swords last for a total of three posts.
For: Sigil
Name: Eternal Blast
Type: Offensive
Cooldown: 6 posts
Cost: High
Range: Long (Depending on opponents distance from herself)
Description: For this attack, Rhea lashes out with her right hand, sending a blast of fire towards her opponent. The flame reaches a total length of 60ft, a width of 35ft and a height of 40ft. The flame causes substantial damage to those of a low Han stat, while those with a high Han stat take some damage.
It also has the passive effect of incinerating anything else it touches in it's path, whether it be a building, tree or a normal human who happens to be in the wrong place at the wrong time. Sucks to be that guy or girl.
For: Sigil
Name: Fire Queen
Type: Offensive/defensive
Cooldown: 7 posts
Duration: 3 posts (Engulfing flame = 1post, Self-Engulfing Flame = 2posts)
Charge: 2 posts
Cost: High
Range: Short/Mid/Long (Dependent on opponents distance from herself)
Description: For this attack Rhea most gather up a large amount of power, for 2 posts to be precise. Once the power has been gathered, she simply slams her right hand into the ground. Once this is done, she and an area of 65ft in all directions becomes engulfed in fire, the engulfing flame reaches an height of 65ft. The engulfing flame lasts only for one post. Once the flame is gone, Rhea becomes engulfed in those flames, making her somewhat harder to hit. Especially if you are using your fists or legs.
While this acts as a defensive technique, she can also use her fire covered self as a weapon, burning others skin and body with a touch. It is quite a lethal technique, however, should you be proficient enough in the art of manipulating water, feel free to put her out, you'll have to use quite a lot though.
The engulfing flame can be dodged, and the damage that is cause is dependent on the opponents Han stat. The damage that her flame engulfed state can cause is moderate at best.
For: Sigil
Name: Hydra's Wrath
Type: Offensive
Cooldown: 9 posts
Cost: Extremely High
Duration: 3 posts
Charge: 3 posts
Range: Long
Description: When Rhea has charged up enough power, she uses said power to summon eight columns of fire that take the form of a Hydra's head. The columns reach a total height of 45ft, and a collective width of 20ft. They are fast, and Rhea can control all of them of each if them with extreme ease.
These last for 3 posts, during which she must use all off them. She can launch all of them at her opponent at one time should she so wish, or individually or in groups. It is totally up to her. The snakes cause damage, however the more that the hit, the greater damage. Regardless of her enemy's Han stat, you do not want to get hit by all eight at the same time. Because it will hurt. A lot.
These can be dodged as long as the opponents Hoho stat is higher than her own. These heads can also be destroyed if her opponent is to launch an attack that relies on there Seijuu stat. As long as it is higher than her own, it will destroy them. The kido must be aimed at all of them to destroy them, there is no, kill one and the others die.
Name: Flaming Swords
Type: Offensive
Cooldown: 6 posts
Cost: High
Duration: 3 posts
Range: Short - Mid
Description: For this technique, Rhea summons twelve flaming swords, six forming on either side of her. They rest 20 feet in the air in this pattern and follow Rhea around. When Rhea wants to use one of these swords, she simply strikes out with her hand, the maximum swords she can throw at her opponent at any one time is four. The swords are extremely fast and cause damage depending on her opponents Han stat.
The swords reach a total distance, from tip to the pommel, of 3ft. The blade is reminiscent to that of your average katana, with a slight curve towards the tip of the blade.
This attack can be dodged should her opponents Hoho surpass her own. The swords disperse if her opponent makes a successful block with their weapon or destroys them with a kido/cero or other elemental or energy based attack, though their Seijuu stat must surpass her own for the kido/cero/energy/elemental attack is to destroy the swords. These swords last for a total of three posts.
For: Sigil
Name: Eternal Blast
Type: Offensive
Cooldown: 6 posts
Cost: High
Range: Long (Depending on opponents distance from herself)
Description: For this attack, Rhea lashes out with her right hand, sending a blast of fire towards her opponent. The flame reaches a total length of 60ft, a width of 35ft and a height of 40ft. The flame causes substantial damage to those of a low Han stat, while those with a high Han stat take some damage.
It also has the passive effect of incinerating anything else it touches in it's path, whether it be a building, tree or a normal human who happens to be in the wrong place at the wrong time. Sucks to be that guy or girl.
For: Sigil
Name: Fire Queen
Type: Offensive/defensive
Cooldown: 7 posts
Duration: 3 posts (Engulfing flame = 1post, Self-Engulfing Flame = 2posts)
Charge: 2 posts
Cost: High
Range: Short/Mid/Long (Dependent on opponents distance from herself)
Description: For this attack Rhea most gather up a large amount of power, for 2 posts to be precise. Once the power has been gathered, she simply slams her right hand into the ground. Once this is done, she and an area of 65ft in all directions becomes engulfed in fire, the engulfing flame reaches an height of 65ft. The engulfing flame lasts only for one post. Once the flame is gone, Rhea becomes engulfed in those flames, making her somewhat harder to hit. Especially if you are using your fists or legs.
While this acts as a defensive technique, she can also use her fire covered self as a weapon, burning others skin and body with a touch. It is quite a lethal technique, however, should you be proficient enough in the art of manipulating water, feel free to put her out, you'll have to use quite a lot though.
The engulfing flame can be dodged, and the damage that is cause is dependent on the opponents Han stat. The damage that her flame engulfed state can cause is moderate at best.
For: Sigil
Name: Hydra's Wrath
Type: Offensive
Cooldown: 9 posts
Cost: Extremely High
Duration: 3 posts
Charge: 3 posts
Range: Long
Description: When Rhea has charged up enough power, she uses said power to summon eight columns of fire that take the form of a Hydra's head. The columns reach a total height of 45ft, and a collective width of 20ft. They are fast, and Rhea can control all of them of each if them with extreme ease.
These last for 3 posts, during which she must use all off them. She can launch all of them at her opponent at one time should she so wish, or individually or in groups. It is totally up to her. The snakes cause damage, however the more that the hit, the greater damage. Regardless of her enemy's Han stat, you do not want to get hit by all eight at the same time. Because it will hurt. A lot.
These can be dodged as long as the opponents Hoho stat is higher than her own. These heads can also be destroyed if her opponent is to launch an attack that relies on there Seijuu stat. As long as it is higher than her own, it will destroy them. The kido must be aimed at all of them to destroy them, there is no, kill one and the others die.