Post by Surǽlia Mora on Aug 6, 2013 3:36:49 GMT -5
QUINCY: VOLLSTANDIG
name: Reichten Sterbenden Star (Ranged Dying Star)
description: Surǽlia’s clothes are shed for an alternate outfit. This outfit takes on the appearance of a backless dress with a petalled base. She dons a light suit of armor consisting of a curiass, greaved boots, and full-forearm, fingered gauntlets. The gauntlet on her right hand lacks a middle and index finger along with a thumb, replacing them with a tight black cloth. These are the archer’s fingers and are typically kept differently from the rest of the armor. On either hip, she also dons a thin piece of layered armor that overlays one of the petals on the dress. Her sleeves are detached from the dress itself and are rather fluffy around her biceps, sporting a little black bow that matches the one appearing in her hair as a hold for her ponytail or bun. Her Spirit weapon takes on the form of an oddly looking modern sniper rifle with magazine bank for both Seele Schneider and Ginto. The weapon appears similarly to her bow, with many sharp angular shapes and bladed curves. The color, however, is silver and the lens of the weapon’s scope is tinted blue and has a six-pointed star in its center.
However, her Spirit weapon can take on a second form at random. She has yet to learn how to control this ability and it occasional leads to drawbacks or problems in combat. The second form of her Spirit weapon takes on the form of a western sword with a rapier like guard. This weapon, as it isn’t a projectile weapon, has its own abilities, none of which she knows. She can never go into vollstandig with the intention of achieving this weapon, and succeed. It always occurs when she doesn’t mean for it to, but she’s sure she’ll get the hang of it sooner or later.
type: Full Body, Multirange Offensive.
stat upgrades: REI +2, SEI +3, HOH +3
techniques:
Name: Seele Rüstung (Soul Armor)
Item used: N/A
Type: Defensive/Constant
Cost: low.
Range: N/A
Duration: posts = to one quarter the users total REI, rounded down.
Description: This passive technique is the powerful reishi that takes the form of the metal armor on her body. This armor is very strong, and comes as a passive bonus to her Vollstandig. A SEI equal to or greater than her’s can penetrate the armor, while a HAK of 1 greater will shatter the armor on impact. The armor itself is too powerful to maintain across her whole body, which is why it exists only in those particular areas where it is displayed. It requires a high SEI to maintain due to the fact that it is condensed reishi.
Name: Ausweiden (Disembowel)
Item used: Seele Schneider/Ginto
Type: Offensive/Melee
Cost: Medium
Range: Short.
Duration: 2 posts
Cooldown: 8 posts
Description: This technique is similar in ability and execution to Durchtrennen (Sever), however, instead of simply increasing the amount of reishi that the Seele Schneider can absorb for a brief period of time, the ginto also increases the speed at which the reishi vibrate, further improving its cutting abilities. This technique was perfected for the soul purpose of slicing straight through and enemy’s weapon and simply disemboweling them in a single attack when they attempted to block. By weakening the bonds that hold the weapon together, the Seele Schneider can almost phase through the opposing equipment, but isn't likely to cut through it directly The compares HAN and SEI. Should the target’s HAN be higher than the user’s SEI, the Seele Schneider will not be able to bypass their weapon, instead, simply damaging it on contact. Otherwise, the techniques effects are almost identical to that of Durchtrennen (Sever). This allows the user to cut through a HAN that is 2 greater than their own SEI. The Seele Schneider cannot be fired from a bow while this technique is active and must be used as a sword. The Ginto maximizes the reishi inside the Seele Schneider, and, should it be released from the user’s grip, will no longer be able to absorb the necessary amount of reishi and be completely nullified. This overcharges the weapon, breaking the Seele Schneider after its use.
Name: Steil Spurtun (Sharp Tracer)
Item used: Bow/ Seele Schneider
Type: Offensive/ Hyper Long Range
Cost: High.
Range: Medium to Hyper Long Long
Cooldown: 4 post, however, the attack is limited by the number of Seele Schneider that the user has on person.
Description: This ability is an advancement on Spurtun. By increasing the density of the reishi at the hilt of the Seele Schneider, the user can augment the projectile speed to a near incomprehensible level. The projectile moves so quickly that it almost appears to be teleporting. The Seele Schneider releases the reishi as it is fired, leaving a blue trail that marks the path it took to the target. This trail appears as a straight blue line that dissipates after several seconds. A HOH 3 higher than either the user’s SEI or BUK will allow them to track the attack and dodge it with relative ease, while, if the HOH is less than 3 greater, the target should have a much more trouble. If the target’s HOH is equal to or less than the SEI of the user, and the user has a high enough BUK, the attack will be almost impossible to dodge.
Name: Leiterschlag (Headshot)
Item used: Seele Schneider, Ginto
Type: Offensive/ Hyper Long Range/ Paralysis
Cost: Very High.
Range: Medium to Hyper Long.
Effect Duration: 3 posts
Cooldown: 7 posts
Description: With a similar effect on the opponent’s body as Lähmung (Paralysis), this technique is always released with the intention of killing the target and is always aimed at the head but is developed in such a way that even a miss is a hit. When fired, the Seele Schneider is overcharged with a Ginto capsule; this capsule then initates the same paralyzing effects of the weaker ability. Combining this with the condensed reishi used to augment the speed of Steil Spurtun, the Seele Schneider is then fired at a blinding speed towards the target, leaving a white trail instead of the usual blue. A HOH 4 higher than either the user’s SEI or BUK will allow them to track the attack and dodge it with relative ease, while, if the HOH is less than 4 greater, the target should have a much more trouble. If the target’s HOH is equal to or less than the SEI of the user, and the user has a high enough BUK, the attack will be almost impossible to dodge. Location of the wound is important as that determines what part of the body will be affected. A wound on a limb will affect only that limb, while a wound on the lower torso will paralyze everything below the waist and a mark on the upper torso will render both arms unusable. Another Quincy can use the ability Ransōtengai to easily escape the issues brought about by this. Otherwise, nothing but a SEI 3 or higher than the user’s can be used to escape the fate, completely overpowering the resonator and solidifying the bonds. However, a HAN can be used to reduce the effects of the attack and, a HAN of 3 higher than the user's SEI will feel nothing but a light numbness in the affected area. A REI higher than the user's SEI can also be used to forcefully break the paralysis.This overcharges the Seele Schneider, causing it to break after use.