Post by Rin Minatsuki on Feb 16, 2013 2:07:42 GMT -5
For:Shikai
Name:Transform, Choksaku!
Type: Offensive / Defensive
Cost: Low
Range: Low-High
Description: The pages represent her memory, allowing her to summon weapons from memory from various books she’s read, armor, shields. She can even give these weapons, armor, shields, and kido spells to her allies allowing them to use them as long as her shikai is active.
For: Shikai
Name: Kido, Choksaku!
Type: Offensive / Defensive
Cost: Low
Range: Long
Description: With this callout she can instantly cast any kido (up to the level she can cast), and she can multi-cast kido. She can also rip out pages of her book and give these spells to her allies, allowing them to skip callout phrases, but the page is instantly used after the kido is casted.
For: Shikai
Name: Remember, Choksaku.
Type: Defensive
Cost: High
Range: Short
Description: With this callout she can absorb the memories of a specific person. If they are dead she can absorb the memories and body instantly into her book called, “Memories” each chapter would contain a person’s name and their respective memories, along with any weaknesses, strengths, etc. If a person is alive she must obtain their permission to absorb their memories into her book.
For: Bankai
Name: Educate Our Enemies, Choksaku!
Type: Offensive / Defensive
Cost: High
Range: Long
Description: With this ability she can pull herself and an opponent(s) into a battlefield of her choice. Meaning they could fight their battle in a roman coliseum, on the ship of the raging waters of Moby Dick, or even in the castle of King Author himself, while on this battlefield she can also have one ally of her choice from the same book, whose stats are the same number as hers. She can only keep opponents in this battle field for a maximum of twenty posts, and the battlefield admittedly dissipates if she is knocked unconscious or rendered dead.
She can also bring allies into this world, and use it for training, and the maximum is still twenty posts against their will, unless they are a willing member they can stay in the battlefield as long as they need to. When she pulls her enemy or ally into her world, no one from the outside world can force their way into the Bankai made world. Meaning in the heat of battle if an ally(s) is wounded she can pull them into her world, giving them time recuperate without getting attacked from outside sources.
For: Bankai
Name: Summon, Choksaku!
Type: Offensive / Defensive
Cost: High
Range: Long
Description: The other part of her Bankai is she can bring one character from any book into her world. This character has the same exact number of stats as she does, and the character is only manifested for ten posts before disappearing.
For: Bankai
Name: Revive, Choksaku!
Type: Offensive / Defensive
Cost: Extremely High
Range: Long
Description: In her shikai state, when a person is dead she can absorb the memories and body of the deceased person. With this callout phrase, she can temporarily revive a person of her choice for a maximum of ten posts. This person has knowledge of everything in their previous life, including the shikai, bankai, and kido abilities. This person must obey the person who has revived them. After the execution of this bankai ability Rin is brought to near exhaustion because of the strain of reviving someone brings, due to the fact she messes with the cycle of life. This ability has been forbidden to use by decree of the 1st Captain, and can only be used with their permission. Use of this ability without previous approval can result in execution or exile. (This ability cannot be combined with any other Bankai abilities because of the huge draw it takes on her)
Name:Transform, Choksaku!
Type: Offensive / Defensive
Cost: Low
Range: Low-High
Description: The pages represent her memory, allowing her to summon weapons from memory from various books she’s read, armor, shields. She can even give these weapons, armor, shields, and kido spells to her allies allowing them to use them as long as her shikai is active.
For: Shikai
Name: Kido, Choksaku!
Type: Offensive / Defensive
Cost: Low
Range: Long
Description: With this callout she can instantly cast any kido (up to the level she can cast), and she can multi-cast kido. She can also rip out pages of her book and give these spells to her allies, allowing them to skip callout phrases, but the page is instantly used after the kido is casted.
For: Shikai
Name: Remember, Choksaku.
Type: Defensive
Cost: High
Range: Short
Description: With this callout she can absorb the memories of a specific person. If they are dead she can absorb the memories and body instantly into her book called, “Memories” each chapter would contain a person’s name and their respective memories, along with any weaknesses, strengths, etc. If a person is alive she must obtain their permission to absorb their memories into her book.
For: Bankai
Name: Educate Our Enemies, Choksaku!
Type: Offensive / Defensive
Cost: High
Range: Long
Description: With this ability she can pull herself and an opponent(s) into a battlefield of her choice. Meaning they could fight their battle in a roman coliseum, on the ship of the raging waters of Moby Dick, or even in the castle of King Author himself, while on this battlefield she can also have one ally of her choice from the same book, whose stats are the same number as hers. She can only keep opponents in this battle field for a maximum of twenty posts, and the battlefield admittedly dissipates if she is knocked unconscious or rendered dead.
She can also bring allies into this world, and use it for training, and the maximum is still twenty posts against their will, unless they are a willing member they can stay in the battlefield as long as they need to. When she pulls her enemy or ally into her world, no one from the outside world can force their way into the Bankai made world. Meaning in the heat of battle if an ally(s) is wounded she can pull them into her world, giving them time recuperate without getting attacked from outside sources.
For: Bankai
Name: Summon, Choksaku!
Type: Offensive / Defensive
Cost: High
Range: Long
Description: The other part of her Bankai is she can bring one character from any book into her world. This character has the same exact number of stats as she does, and the character is only manifested for ten posts before disappearing.
For: Bankai
Name: Revive, Choksaku!
Type: Offensive / Defensive
Cost: Extremely High
Range: Long
Description: In her shikai state, when a person is dead she can absorb the memories and body of the deceased person. With this callout phrase, she can temporarily revive a person of her choice for a maximum of ten posts. This person has knowledge of everything in their previous life, including the shikai, bankai, and kido abilities. This person must obey the person who has revived them. After the execution of this bankai ability Rin is brought to near exhaustion because of the strain of reviving someone brings, due to the fact she messes with the cycle of life. This ability has been forbidden to use by decree of the 1st Captain, and can only be used with their permission. Use of this ability without previous approval can result in execution or exile. (This ability cannot be combined with any other Bankai abilities because of the huge draw it takes on her)