Post by Insei Sturmgeiru on Apr 29, 2013 3:56:10 GMT -5
For: Resurrecion
Name: Dominio de la Sombra (Shadow Dominion)
Type: Offensive
Cost: Medium
Range: Medium
Description: Nemesis' most used ability. Essentially, it gives him dominion over all the shadows and darkness in the nearby area, which he can use as a weapon. He can create weapons and creatures from the shadows, more complex creations taxing his body more. Daylight weakens this ability a lot, and fire or light will destroy his shadows. He can only control the shadows in the nearby vicinity, if he leaves the area, he will have to use this ability again for the same cost. (40 feet range)
For: Resurrecion
Name: Malevolencia de Tinieblas (Darkness' Malevolence)
Type: Offensive
Cost: High
Range: Long
Description: This is Nemesis' most powerful ability, as well as his most risky. Nemesis can summon the shadows around him into his claws, channeling them into darkened, shadowy reiatsu. By swinging his claws, Nemesis can send up to four waves of powerful shadow waves that slice and destroy things that get caught in the way, unless blocked or evaded. This ability depends on the shadows available, however. If there are only a few shadows, or there is a lot of light around, the waves are much weaker. It completely depends on how many shadows are around, and how dark they are. Fire and light can destroy or at least weaken the shadows.
For: Resurrecion
Name: Abrazo de las Sombras (Shadow's Embrace)
Type: Defensive
Cost: Medium
Range: Low
Description: This ability allows Nemesis to become a shadow himself. By simply stating the phrase, Nemesis becomes an incorporeal shade, unable to touch anything or be touched. He can only travel in the darkness, and light will damage his body. By saying the release command again, Nemesis begins to become corporeal again, though it takes one full turn in order for this change to happen. It should be also noted that while in this incorporeal state, Nemesis is intangible, and can pass through anything with ease. (1 turn incorporeal, 1 turn cancel wait)
For: Resurrecion
Name: Rebanada de Pesadilla (Nightmare Slice)
Type: Offensive
Cost: Low
Range: Low
Description: By channeling the shadows onto his tail or claws, Nemesis can create longer ranged weapons for close combat. When they contact an opponent, they explode in a small burst of reiatsu, knocking back and damaging the opponent. When hit with reiatsu, fire, or light, the claws will backfire, and knock Nemesis backward, damaging himself lightly.
Name: Dominio de la Sombra (Shadow Dominion)
Type: Offensive
Cost: Medium
Range: Medium
Description: Nemesis' most used ability. Essentially, it gives him dominion over all the shadows and darkness in the nearby area, which he can use as a weapon. He can create weapons and creatures from the shadows, more complex creations taxing his body more. Daylight weakens this ability a lot, and fire or light will destroy his shadows. He can only control the shadows in the nearby vicinity, if he leaves the area, he will have to use this ability again for the same cost. (40 feet range)
For: Resurrecion
Name: Malevolencia de Tinieblas (Darkness' Malevolence)
Type: Offensive
Cost: High
Range: Long
Description: This is Nemesis' most powerful ability, as well as his most risky. Nemesis can summon the shadows around him into his claws, channeling them into darkened, shadowy reiatsu. By swinging his claws, Nemesis can send up to four waves of powerful shadow waves that slice and destroy things that get caught in the way, unless blocked or evaded. This ability depends on the shadows available, however. If there are only a few shadows, or there is a lot of light around, the waves are much weaker. It completely depends on how many shadows are around, and how dark they are. Fire and light can destroy or at least weaken the shadows.
For: Resurrecion
Name: Abrazo de las Sombras (Shadow's Embrace)
Type: Defensive
Cost: Medium
Range: Low
Description: This ability allows Nemesis to become a shadow himself. By simply stating the phrase, Nemesis becomes an incorporeal shade, unable to touch anything or be touched. He can only travel in the darkness, and light will damage his body. By saying the release command again, Nemesis begins to become corporeal again, though it takes one full turn in order for this change to happen. It should be also noted that while in this incorporeal state, Nemesis is intangible, and can pass through anything with ease. (1 turn incorporeal, 1 turn cancel wait)
For: Resurrecion
Name: Rebanada de Pesadilla (Nightmare Slice)
Type: Offensive
Cost: Low
Range: Low
Description: By channeling the shadows onto his tail or claws, Nemesis can create longer ranged weapons for close combat. When they contact an opponent, they explode in a small burst of reiatsu, knocking back and damaging the opponent. When hit with reiatsu, fire, or light, the claws will backfire, and knock Nemesis backward, damaging himself lightly.