Post by Gangrel Orsino on Oct 19, 2013 23:01:25 GMT -5
For: True Form
Name: Teeth of Fafnir
Type: Offensive
Cooldown: Three posts
Cost: Moderate
Range: Long
Description: From the sword Gangrel gains in his true form, which is in fact an extension of his own body, Gangrel can release smaller fang shaped blades from it made entirely out of bone. They're covered in blood and perpetually release it, and the blood they are engulfed in often takes grotesque forms such as howling faces or spectral, vague figures clinging to the swords. These weapons can of course be used by hand, but they're not very durable, so they're unreliable and often broken. They are, however, possible to wield without holding - the blood they're covered in perpetually is rich in reiatsu, and can be manipulated to move the blades as if they were under the effect of telekinesis. Gangrel also has a sense of location for where each blade is, but generally needs to see the direction he wants them to attack in for their strikes to be effective, because the weapons are controlled by him entirely despite the illusion of figures clinging to them in the blood. Each "tooth" has a serrated edge, good for causing additional bleeding and large amounts of pain. The teeth can be controlled within no more than thirty feet of Gangrel's body, and will fall uselessly to the ground if he goes beyond this range. They remain dormant like this until he becomes close again. Only ten Teeth of Fefnir can be in existence at any time, and all existing teeth are completely destroyed upon the deactivation of Gangrel's True Form. Additionally, only one tooth can be made every three posts, and is likely to be destroyed before the next one is created.
For: True form
Name: Breath of Nidhoggr
Type: Other
Cooldown: Four posts
Cost: Moderate
Range: Short
Description: From the skull on Gangrel's true form sword, this technique creates a red fog from the blood inside of the weapon. It takes a single post charge time in which the sword itself must not be used to attack, but after this time releases the fog, which covers an area ten feet around Gangrel in all directions. This fog can be moved by Gangrel, and usually follows him. This provides stealth and the reiatsu in the fog makes it horribly difficult to see through even with sight based techniques, but that's not the technique's true purpose. Gangrel is able to sense whatever the blood cloud is touching. This gives him a default sensory of what is around him within ten feet, and conceals his own location, providing mild advantages in close combat. However, the fog itself lasts only three posts, and then disperses back into blood. It can be blown away by wind techniques as well, which really sucks considering it takes a whole post of charge time to make.
For: True form
Name: Jörmungandr
Type: Offensive
Cooldown: Three posts
Cost: High
Range: Short-Long
Description: Takes a post of charge time, in which huge amounts of blood gush from Gangrel's true form sword.This blood swirls around both him and the sword in a bloody cyclone. Upon the completion of the charge time, which is done to gather blood, Gangrel raises his sword high. The cyclone will begin to spin around just the blade itself, concentrating it's form until his next strike with the sword. With the next attack the blood is then unleashed forth as a huge wave suffused with Gangrel's reiatsu, allowing for it to be remotely manipulated. The wave moves with the force of a jet stream, meaning it can easily slice through stone and stands a good chance at cutting deep into metal if not through it. It will, however, mercilessly rend exposed flesh, and can strike numerous opponents in it's destructive path.
For: True form
Name: Thursar
Type: Offensive (Potentially defensive)
Cooldown: Six posts
Cost: High
Range: Short
Description: In this technique Gangrel flows his reiatsu into his true form sword to greatly increase it's own supply, which is then used to produce blood from it's orifices. All blood produced by this begins to cycle around Gangrel in a large sphere, which continues to grow and flow more violently as blood is produced. the flow is strong enough to shred flesh from bone as well as deflect projectiles as it is suffused with Gangrel's reiatsu, but only covers the area around him. This technique is most effective while moving, as by moving the sphere, Gangrel will also be moving himself with it using blood manipulation. However, this motion is generally slow compared to someone using shunpo, but immobilized or slow targets face great danger in it's path. It can break down buildings with sustained contact.
Name: Teeth of Fafnir
Type: Offensive
Cooldown: Three posts
Cost: Moderate
Range: Long
Description: From the sword Gangrel gains in his true form, which is in fact an extension of his own body, Gangrel can release smaller fang shaped blades from it made entirely out of bone. They're covered in blood and perpetually release it, and the blood they are engulfed in often takes grotesque forms such as howling faces or spectral, vague figures clinging to the swords. These weapons can of course be used by hand, but they're not very durable, so they're unreliable and often broken. They are, however, possible to wield without holding - the blood they're covered in perpetually is rich in reiatsu, and can be manipulated to move the blades as if they were under the effect of telekinesis. Gangrel also has a sense of location for where each blade is, but generally needs to see the direction he wants them to attack in for their strikes to be effective, because the weapons are controlled by him entirely despite the illusion of figures clinging to them in the blood. Each "tooth" has a serrated edge, good for causing additional bleeding and large amounts of pain. The teeth can be controlled within no more than thirty feet of Gangrel's body, and will fall uselessly to the ground if he goes beyond this range. They remain dormant like this until he becomes close again. Only ten Teeth of Fefnir can be in existence at any time, and all existing teeth are completely destroyed upon the deactivation of Gangrel's True Form. Additionally, only one tooth can be made every three posts, and is likely to be destroyed before the next one is created.
For: True form
Name: Breath of Nidhoggr
Type: Other
Cooldown: Four posts
Cost: Moderate
Range: Short
Description: From the skull on Gangrel's true form sword, this technique creates a red fog from the blood inside of the weapon. It takes a single post charge time in which the sword itself must not be used to attack, but after this time releases the fog, which covers an area ten feet around Gangrel in all directions. This fog can be moved by Gangrel, and usually follows him. This provides stealth and the reiatsu in the fog makes it horribly difficult to see through even with sight based techniques, but that's not the technique's true purpose. Gangrel is able to sense whatever the blood cloud is touching. This gives him a default sensory of what is around him within ten feet, and conceals his own location, providing mild advantages in close combat. However, the fog itself lasts only three posts, and then disperses back into blood. It can be blown away by wind techniques as well, which really sucks considering it takes a whole post of charge time to make.
For: True form
Name: Jörmungandr
Type: Offensive
Cooldown: Three posts
Cost: High
Range: Short-Long
Description: Takes a post of charge time, in which huge amounts of blood gush from Gangrel's true form sword.This blood swirls around both him and the sword in a bloody cyclone. Upon the completion of the charge time, which is done to gather blood, Gangrel raises his sword high. The cyclone will begin to spin around just the blade itself, concentrating it's form until his next strike with the sword. With the next attack the blood is then unleashed forth as a huge wave suffused with Gangrel's reiatsu, allowing for it to be remotely manipulated. The wave moves with the force of a jet stream, meaning it can easily slice through stone and stands a good chance at cutting deep into metal if not through it. It will, however, mercilessly rend exposed flesh, and can strike numerous opponents in it's destructive path.
For: True form
Name: Thursar
Type: Offensive (Potentially defensive)
Cooldown: Six posts
Cost: High
Range: Short
Description: In this technique Gangrel flows his reiatsu into his true form sword to greatly increase it's own supply, which is then used to produce blood from it's orifices. All blood produced by this begins to cycle around Gangrel in a large sphere, which continues to grow and flow more violently as blood is produced. the flow is strong enough to shred flesh from bone as well as deflect projectiles as it is suffused with Gangrel's reiatsu, but only covers the area around him. This technique is most effective while moving, as by moving the sphere, Gangrel will also be moving himself with it using blood manipulation. However, this motion is generally slow compared to someone using shunpo, but immobilized or slow targets face great danger in it's path. It can break down buildings with sustained contact.