Post by Watt Johnson on Apr 15, 2013 8:20:44 GMT -5
[atrb=border,0,true][atrb=style, width: 420px; background-image:url(http://i.imgur.com/pN4s1.png); -moz-border-radius: 40px 0px 40px 0px; border-radius:40px 0px 40px 0px; padding: 10px; border: #181818 solid 10px; ] Watt Johnson i.imgur.com/xvZmuac.png (replace url for dif image 100x100) |
sex: male | sexual orientation: indeterminate | race: Shinigami
ALIASES:
The Doctor, Herr Doktor
AGE:
573
AGE OF APPEARANCE:
40
SQUAD:
4
RANK:
Seated officer, seat 4
APPEARANCE
THE VISAGE
I’m sorry, is anyone else REALLY uncomfortable with this corpse?
FACE CLAIM:
Batman: Gotham Knight – Bruce Wayne
HEIGHT:
6’2”
WEIGHT:
210lbs/95kg
APPEARANCE:
Outwardly, Watt does not appear to be particularly powerful, and appears more suited to a job that involves more settled work, than dealing with Hollows. Given that he is a member of squad four, his build does not appear particularly surprising, and most people dismiss his slim figure as a lack of power, and do not pay much attention to his height either. However, his muscles are simply lean, and have a higher density than most – giving the impression of him being weaker than he really is. Of course, given his position, he’s not as physically powerful as most other Shinigami, but he does surprise.
Watt’s hair is a mild brown colour – nothing particularly striking, reminiscent of milk chocolate. The colour is natural, and most likely, genetic – given that is was the hair colour of both of his parents. Watt’s hair is largely left to its own devices, unrestrained by any sorts of gelling agents or head accessories, though there are occasions where the rogue cowlick must be tamed, without cutting it off completely. In other cases, where his hair is tame and chooses not to rebel against its master, Watt keeps his moderately-long hair straight, with the fringe parted, and the ends lifting slightly.
Watt’s eyes, while the same general colour as his hair, are significantly darker. More evocative of dark chocolate than light, his eyes are deep-set, and with the eyelids at least a fraction of the way down, more so than the average Joe’s. Not enough to be giving the impression of boredom, however – indeed, they give off an air of friendliness, as opposed to unsociability. In his line of work, providing a friendly face can make all the difference, between a screaming patient and a not-so-screaming patient. Friendly looks aside, he still shows some significant signs of stress, ones sure to be followed by grey hairs and wrinkles – namely, the fact that his eyes are bloodshot, and the bags under them are easy to spot.
Watt sticks rigidly to the standard-issue uniform, only displacing parts of it when he really needs to, or when he is free to do so. Considering his duties are in the Soul Society, not in the world of the living, he does not manage to get out of the standard white, black and sandals very often. When he does, however, he does it with style, what with him being a firm believer in a professional appearance – irrespective of the situation. Whether he is on the battlefield, behind the front lines or tending to a few bumps and scratches, Watt wears whatever befits the situation at hand.
When not in uniform, Watt tends to wear things that are more formal than most would expect casual wear to be, but nothing that strikes as unusual. His top will, most likely, be covered with a smart long-sleeve shirt, just loose enough to prevent his movements from being hindered. Though he appears particularly fond of the default white, he still wears other colours from time to time, though only pale ones – never dark. When he does change his top’s colour, he tends to go for a pale blue, or at a stretch, pale red. Not pink, but not quite “red” red either.
Around his neck, like a bland and inconspicuous noose, is a tie. While not strictly a dark grey in hue, it is darker than the standard definition of grey, though only by a vaguely noticeable amount. The tie itself is usually in a half-Windsor knot, it being the knot he is most familiar with, to the point of him being able to do it with his eyes closed at alarming speed. However, to pass the time, he has tried learning other ways to tie it – resulting in him occasionally switching up his knot, though it’s usually monthly – weekly, if he’s feeling particularly daring.
Watt tends to go for darker trousers, in contrast to his shirt, and in milder contrast to his tie. A solid black, his trousers are the kind you would expect to see on an office worker during the daily grind, though somehow, they still remain more or less pristine. Pressed so that they have the telltale line running down the middle, the trousers show signs of multiple adjustments, most prominently at the bottom of the legs. The bottoms have evidently been sewn into a more comfortable position, just above the ankles, resulting in his legwear appearing a little slapdash. His trousers are held up by a mud-brown leather belt, fastened with a brass buckle.
Watt’s shoes are colour-coordinated with his trousers, being of the same solid black, though they still appear to be of slightly different shades – mainly due to the material each is made out of. Watt’s shoes are well-fitted leather shoes, ones also typical of the average office worker. Smart, but not sophisticated, they are polished to an acceptable level, and are suitable for day-to-day life, being specialised in nothing except being exceptionally comfortable. The laces appear to be slightly frayed at the ends, though this complaint is minor at best, and can be classified as negligible. Thus, they are ignored, and Watt does not seem to want to fix them.
BRIEF PERSONALITY
GENERAL INFO
I’m a doctor, not a dragon slayer.
LIKES:
Mild curry
Bananas
Sleeping
New medical advances
Select comics
Light exercise
DISLIKES:
People who lie about injuries
Being the only person available for healing
Not having his efforts appreciated
Squad 11
Excessive violence
Alcohol
His sleeping issues
NEGATIVE TRAITS:
Despite his years and his job, Watt is still prone to lashing out when he’s angered. With all that goes on around him, he needs absolute concentration, and his ability to phase out the battlefield will only go so far before he snaps at the person breathing down his neck, while he attempts to save a life. He never really holds a grudge, however. He may tell you to stay away from him when he’s doing things in future, but he won’t hold it against you. Unless it’s done repeatedly. In which case, he can, and he will. Which isn’t the best idea, when he could be the one saving your life.
But when there aren’t any distractions, things can get just as bad. Watt is obsessive with his work – on more than one occasion, he has come close to collapsing, due to how long he had gone without taking a break. While this sort of dedication may be good when there is a desperate need for his services, when things are going as smoothly as they can get for Soul Reapers, such a mindset is unhealthy at best. There are reports of him even going so far as to decline any holidays he’s given – he has, on more than one occasion, been commanded to rest up by his superiors.
Watt’s past has made him considerably more jaded than the determined battle doctor that had come out of the academy. Seeing all that death, destruction, and all the lives he couldn’t save, did no favours for his outlook on life, and though he calls himself a realist, his attitude is closer to pessimism. He never approaches a situation thinking it will work out, unless it’s so ridiculously easy that even an unseated officer could deal with it. And even then he’ll doubt it could ever be so easy – he doubts anything ever is. All in all, it’s hard to get him to think positive – or anything other than negative, really.
Perhaps the most significant thing about the negative side of him, however, is the fact that his personality is so inconsistent. Most people have given up trying to define him with a single personality type – he just switches between them so often. One moment, he’ll be smiling and joking, and will generally be a gentle soul that you’d go to have a friendly chat with. At other times, he’ll be the bitter pessimist that most of his squad knows him for. Watt has never attempted to address this issue, as he doesn’t think of it as being anything worth investigating.
POSITIVE TRAITS:
As he needs to ascertain combat situations and medical situations – sometimes both at the same time – Watt has gained something of a more perceptive personality. Whether it is finding the enemy’s weak spot, or locating and extracting something lodged into a person during a fight, Watt will see through most situations with relative ease. And, while he’s no psychic, he’s still better at reading people than most others. Nervous twitches are more apparent to him, for example – not immediately, but give him a few moments, and it’s likely that he will detect a pattern. It’s not made him very popular, but he isn’t particularly concerned about that.
Given the practise Watt has received over the years, it’s not surprising to find out he can focus quite easily on something he needs to do. It has developed to the point where he can shut out everything going on around him, and just isolate himself and what he needs. An entire battle, with all the bells and whistles attached, could be raging around him – and he would still just continue applying quick-fixes to his patient so that they could survive until he got them to the infirmary. It is nigh-impossible to faze him when he’s focussed, requiring quite a bit of effort to distract him.
And, despite everything that he may say or do, no matter how bitter he gets, he does actually care about his patients and about people in general. He is a doctor, after all – he wants them to get better. He’ll try not to form an emotional attachment to them, and he’ll try to make sure they don’t feel any sort of attachment to him. However, in the end, there is little he can do – if he’s with someone for a while, he can’t help but start to be friendly towards them. Because, despite his bitterness, he’s not a complete monster.
EXTRAS:
He gets particularly annoyed if you take away his banana stock.
WEAPONRY/POWERS
TOOLS OF WAR
Sore throat? AMPUTATE.
WEAPONS:
Medical Pack: While not a weapon, it is still equipment. It contains the standard salves, bandages, rejuvenation pills, a small bottle of Shinten, and a variety of antidotes for common poisons.
Smoke Bomb: Good for disorienting the inexperienced. Practically useless otherwise.
ZANPAKUTO:
name: Inochidzuna (Lifeline)
sealed form: Inochidzuna, when in its unreleased state, appears to a simple leaf sword. By incorporating the piercing and slicing capabilities of both a Japanese katana and a European broadsword, the blade is general-purpose, and any difficulties brought about by weight are naturally non-existent. The blade itself is of a polished steel, with nary a scratch nor a nick in it, appearing as pristine as the day it was called upon first. The guard is a simple length of metal, nothing particularly gaudy, with no excessive decorations whatsoever. The handle, capped by bulbous steel pommel, is a polished one of smooth, dark oak, by appearances.
spirit: Roughly six feet in height, Inochidzuna is a thin, lanky individual, looking even more unfit for combat than Watt himself. Inochidzuna has a perpetually serious look plastered across his face, his mouth never turning more than an unnoticeable amount upwards or downwards, his grey eyes never failing to have a myriad of expressions – none of which reflect any sort of joy. Inochidzuna has the hair of an aging, stressed man, with a receding hairline, and the odd grey amongst the forest of black. Inochidzuna wears a smart white button-up shirt under his flowing white lab coat, tucked into a pair of fading black formal trousers, rounded off with combat boots polished to the point where a normal person’s hands would be raw.
By and large, Inochidzuna is a serious individual, refusing to crack a smile even in the happiest of moments. Entirely dedicated to his work, and making sure that Watt does his, Inochidzuna is nothing short of a workaholic, possibly even to the point where some would call him a taskmaster. Nevertheless, there is always reason behind the man’s harsh rhyme, and he knows how to sort his priorities. If Watt seeks advice, the first entity he would consider going to is Inochidzuna, as the spirit is the most likely to give him a straight answer, however harsh it may be. Inochidzuna is not necessarily a good friend, but is a fantastic ally.
inner world: Watt’s inner world takes on the appearance of a surgical theatre, though a rather dank and depressing one at that. Though the tiles and whatnot are all pristine, along with any surgical equipment upon the trolley to the side of the operating table, the lighting is notably dark. Seeing is not a problem, there is still enough light for that. The level of it, however, has the entire area cast in a slight shadow. There are no windows, and to the walls are stuck various x-rays. Of whom, Watt is not sure, and his Zanpakutō refuses to say. He assumes them to be his previous patients, but does not dwell on it.
SHIKAI:
release command: Save! Inochidzuna!
description: Inochidzuna, when in its Shikai form, moulds itself around Watt’s right hand, becoming a dome with a handle inside for Watt to grip onto. The dome, or guard, covers his entire hand, down to the wrist, and is a pure white colour. The blade itself turns into a length of retractable chain, and at its longest, is twenty feet in length. Attached to the end of the chain is a triangular spearhead, with the bottom two points extended – in much the same way that a fish hook has a part on the end of the hook that prevents the fist sliding off the hook.
type: Healing (Primarily)
techniques:
Name: Yari Utsu (Spear Shoot)
Type: Offensive
Cost: Low
Range: Long
Description: Watt extends the chain on his Shikai-form Zanpakuto, at a speed of ten feet per second. The chain can be extended up to twenty feet – if it reaches twenty feet and attempts to extend any further, the chain will jar, and flop to the floor, where it will automatically retract, completely retracting after three seconds. Though fast, the attack is not particularly powerful, and is more useful when used in conjunction with Watt’s other techniques. It is usually used in self-defence, or as a grappling hook of sorts – he can influence the spearhead’s density momentarily, and though it has little practical use in an attack, it is useful if he is attempting to wrap the chain around something from a distance.
Name: Chintsū-zai (Tranquiliser)
Type: Offensive
Cost: Moderately taxing for weak sedative, highly taxing for moderate sedative
Range: Long
Description: If the spearhead is embedded in a sentient being, the technique can be used. To signify that it is in use, the chain will glow a pale blue, and will be surrounded by a slight amount of (purely aesthetic) vapour.
Watt can choose to inject the victim with either a weak or moderate sedative. This is, of course, when used on a being of weak spiritual power, such as an unranked Shinigami, or a bog-standard Hollow. Against beings at his level, it is likely that the sedatives may pose a temporary threat (one to two posts), but continuous movement and/or an adrenaline rush will likely cause the sedative to be burnt through.
Name: Hīringu Chēn (Healing Chain)
Type: Healing
Cost: Slow energy drain on user
Range: Long
Description: Watt extends the chain on his Zanpakutō, into an ally. The spearhead will embed itself in the ally, if the technique was successful, and will stay there as long as desired. The spearhead, when used on beings deemed as allies, causes no pain or injury, and simply appears to be phasing through them. The chain will then glow white, signifying that the technique is taking place.
The technique’s target is healed continuously by the energy flowing through the chain, while the chain itself adjusts its length according to how far away the target is, up to twenty feet – whereupon the chain removes itself from the target, and retracts. The healing energy is a weakened version of the kido used by squad four for healing. Small wounds such as bruises and scrapes will take around a minute to heal, moderate wounds such as cuts and gashes will take around five minutes to heal. Serious wounds, such as lacerations and broken bones will take around half an hour of continuous healing.
Though the exact specifications are unclear, and his Zanpakutō stubbornly refuses to divulge any details, Watt cannot use the technique when in a combat situation. It is most likely that the Zanpakutō can sense the environment around it, to an extent, and will refuse to let the technique activate in such situations. However, it seems to function perfectly fine once the conflict is over, or all issues have been resolved so as to provide a temporary ceasefire. To put it simply, this technique cannot be used in the middle of a fight, and would do nothing but provide a link between doctor and patient.
Name: Shīrudo Chāji (Shield Charge)
Type: Defensive
Cost: Moderate
Range: Long
Description: This technique can only be used once per thread, after ten posts where Watt has sustained or dealt significant damage, and can only be used if an ally has the spearhead of Watt’s Shikai-form Zanpakutō embedded in them.
As Watt deals and takes damage – self-inflicted damage not included – energy will build up in his Zanpakutō, the chain sparking when energy buildup reaches maximum capacity. By focussing a split-second burst of energy as a catalyst, the technique is activated. The target is granted a greatly increased pain threshold, and any attacks hitting either the target or Watt have their knockback cancelled. Damage will still be taken, but it can be walked straight through, if it can be endured. Resistance is also granted to energy-based attacks, cutting their power by a third.
During the technique, both parties will glow profusely, with a crimson aura. The charge is extremely short, however, lasting only a single post, and requires one post for Watt to activate it, while performing no other techniques.
name: Terry Crews
description: It changes into TERRY CREWS and a crate of OLD SPICE ODOUR BLOCKER BODY WASH
type: Deodorant
stat upgrades: +Infinite manliness
techniques: Odour Blocker body wash is so powerful it can block B.O. for sixteen hours. It’s so powerful it can turn off the SUN! But then it gets too cold. So then it makes ANOTHER sun! DOUBLE SUN POWEEEEER!
OTHER
AND ALL THE REST
Scrub in. Things are about to get messy…
HISTORY:
Growing up, Watt was never much of a fighter, always being more of a scholar, to the extent that a peasant in a sleepy village could be one. His father did the fields with him during the day, while he watched his mother going about her daily chores when he had the time. He learned about many a plant from her, what to eat, what not to eat, what cured what, and even a few poisons to slip into an enemy’s drink. He could have been happier, but he at least kept quiet throughout his life by doing this much.
As he grew up, the boy proved to be more effective at planting and mixing things, than tasks that required muscle. It shamed his father a little to admit it, but the boy was more adept with gentler tasks, and would benefit the family and the village more if he just stuck with it. And so, he continued doing what he did best, proving time and time again his green fingers were more than just a discolouration. Famine still struck but they continued, because doing anything else would result in an even surer death. People died, but given the period, people died all the time.
Medicinal knowledge centuries ago was not quite as effective as modern-day medicine, but a decent knowledge of herbs and what made humans tick helped Watt be his sleepy village’s wise man. He did not believe in God, despite everyone around him believing in Him. He believed in his own abilities, not divine intervention. The people needed him, and he wanted to be able to support them on his own. He was revered throughout the village as a man whose abilities bordered on witchcraft, but the people were desperate – they would do practically anything for someone who knew what they were doing, and wouldn’t just amputate.
However, there was a secret he kept during his life; right up until a particularly harsh winter killed him stone dead. He was able to see spirits. Most would have classified him as a madman or a Satanist, given his talents, and would have hand him killed most brutally. So, he kept it a secret, turning a blind eye and a deaf ear to any otherworldly goings-on, continuing his life as if he did not have the power in the first place. No spirits bothered him, Hollows were dispatched before any damage was done, and life was standard. Up until he starved to death in the winter. That wasn’t really what he was expecting to happen.
Purified by the Shinigami dealing with the Hollow, he spent most of his days wandering around the Rukongai, in a section he did not bother to remember. All he did know was that there were people suffering, and that while he was no longer living, he was still a doctor. He healed – he couldn’t do much, given the limited resources available, but what he did do left a lasting impression. He passed on his knowledge, helping those around him make the most of what they had. He never complained about his hunger, but there was only one thing that a passing Shinigami felt to do when he heard the distinctive sound of a rumbling stomach. A man with exceptional spiritual power and healing knowledge? With so much going on, healers were all the more necessary. Watt was recruited post-haste, acting on the spur of the moment.
After enrolling, he trained, and trained hard. Taught everything he needed over the years, everything peasants did not have the ‘right’ or time to learn in his day and age, he became more of a scholar than he thought he would be, excelling in healing kido, and showing more adeptness for physical activity once he had grown accustomed to it, and once he was being fed properly. A chemical slip-up caused him to gain a few inches, making him the height everyone now knows him for, but beyond that, nothing out of the ordinary happened. This was a life he was content with – one he grew to love.
However, it wasn’t all smiles and sunshine. Take, for example, the training mission in the human world.
It should have been simple – a seated officer was to guide some students around the human world, letting them take down Hollows using techniques they had learnt. However, nobody expected the sheer volume of Hollows that did actually show up. Masses of them appeared, forcing the group to split up and flee, lest they be killed. Watt ended up with a person who, most likely, would end up in squad eleven. Bold, brash, and in possession of bear-like physical strength, the two were only drwn together out of necessity.
However, she was badly injured, and bleeding out fast. It took them a while before they actually managed to find somewhere safe to get to – at which point, she was on her last legs, so to speak. In his desperation, Watt attempted to close her wounds, to at least keep her going until help arrived. While he did manage to keep her alive, his technique was sloppy. It wasn’t his fault, some would argue – he was a trainee, not a squad member. Regardless of his status, while he did manage to keep her alive until they were rescued, he had managed to cause complications in her spine, with only a few treatment options available – none of which would let her walk again.
Watt fell into a slump after this. Time and again, people told him that, given the circumstances, it was either do that or let her die – even the student herself said this to him. But he was having none of it. He was convinced that he wasn’t good enough, and that if he couldn’t just close a wound, he was unfit to be where he was, even as a student. So he studied – long, and hard. Every spare hour he had went into looking over medical texts and practising techniques. The irony was that, while he studied such things, his own health deteriorated – slowly, but surely.
On the few occasions that people actually did see him, Watt appeared haggard, and as if he hadn’t eaten for days. Unhealthily thin, worryingly pale, and walking with a slight limp, he was not the bright-eyed and bushy-tailed student that had entered the academy, hoping to save as many lives as he could. He only ever seemed to come out to attend classes and pick up groceries, and event hen, while he was there in body, it was unclear if his mind was as well. There was little hope for him – no matter what was said or done, he just couldn’t pull himself out of his slump. However, there ws one that managed to give him the boot up the arse he needed.
It happened on one particular night, when Watt had passed out from exhaustion. His Zanpakutō, increasingly agitated by his acts of self-destruction, decided to call him out, by revealing itself to him. It didn’t make much sense to Watt – until the spirit spoke to him, however. It did not raise its voice, but the tone in which it spoke was sharper than any blade known to any species. It did not sympathise with Watt – in fact, it openly blamed him, accusing him of being a loser. It told him the only thing holding him down was himself, but not because he wasn’t good enough – it was because he was an idiot who just couldn’t accept that he couldn’t save everyone. More points were made, but the general gist of the speech was ‘You suck, and the only person you can blame is yourself’.
Over time, his Zanpakutō’s no-nonsense attitude rehabilitated him. With the knowledge gleaned from his time spent studying, and with his Zanpakutō never letting him slip, Watt became one of the best students in his class. His ordeal had made him a little more jaded than most would consider natural, but this did not have much of an impact, so he nobody really cared to address this. Immediately after graduation, Watt was transferred into Squad Four – after all, it was where he was trained to be. It was there, however, that his cold, bitter side came into play. Which, some would argue, was best for him, given how well he worked feeling like that.
His time as doctor and a field medic went as one would expect – he went to emergencies, provided stabilising procedures, and did proper healing back at the infirmary, the sort of thing he was actually employed for. He was happy doing it – the work was tiring, the hours were long, and Squad Eleven wasn’t particularly appreciative of his work. Despite the other squads’ respect for the healers, they always seemed to be the butt monkeys of the Soul Society. But he did what he was best at, and what he was best at was what he loved the most. But, like the academy, it wasn’t all smiles and sunshine.
It was true what his Zanpakutō had said – he couldn’t save everyone. And while he had accepted that, this didn’t mean he couldn’t still feel pained whenever he lost someone. Whether it was someone he arrived too late to rescue, a person no amount of healing would save, or just someone suffering from a chronic illness, he hated it when there was nothing that he could do. And, despite all he had been told, he began stopping himself from forming any emotional ties to anyone. He knew any one of his peers and comrades could he sent to their deaths at any given moment – it was easier on him that way.
Time dragged on, and Watt grew ever more bitter and cynical, to the point where some patients actively requested that he didn’t attend to them. However, despite his tendency to heal and hate – usually at the same time – Watt remained one of the fastest-rising members of Squad Four, making a name for himself as a competent doctor, a skilled fighter, and while he wasn’t a particularly nice person, he had his moments. However, there was one event that sealed the deal on his personality – and, quite possibly, prevented him from rising above his station. To this day, he still blames himself, no matter what anyone says.
The weather didn’t make the day seem particularly special, but that did not make things any easier for Watt.
It was about the middle of August, give or take a few days. Watt was supposed to be on duty, but previous issues had cut into his lunch break, and he had decided to nip out for something to eat. Only a snack, he wouldn’t be more than two minutes. However, a message had to be delivered to him – and since they couldn’t find him on duty, where he was supposed to be, he was found a minute or two later.
No time was wasted when he was told to get to the scene of an emergency – a Soul Reaper had been struck, and while they weren’t dead, they would likely be soon if somebody didn’t get going. Unfortunately, Watt hadn’t gotten going fast enough – the Shinigami, likely just fresh out of the academy, was dead. And while this was a sad event, it wasn’t this that fazed him – it was a result reached by some squad members examining the body, to approximate time of death.
Watt found out that he could have saved the man, had he arrived two minutes earlier. Those two minutes he wasted, out of what he perceived as selfishness, he could have used to save a life. His own negligence had caused the death of some bright young soul – a guilt which has stayed with him to this day.
Watt grew even harsher in attitude, and while his medical abilities were phenomenal, his attitude was not. People hated him – they found it hard to find something good to say about him, where work wasn’t concerned. Nobody recommended he be promoted. Nobody thought he was suitable for a higher rank – he just wouldn’t be suited to such a position, if that was how he looked at things. Watt knew this, but did not care to act on it. He was fine as the fourth seat, but he reasoned that even that position might not even last for him given how harshly he treated himself and fellow healers.
RP SAMPLE:
“Where the hell were you?!”
“I’m a doctor, not a sprinter! I got here as fast as I could! Now, come on, calm down and show me to the injured, backup will be on the way.”
Sighing, the more combat-specialised Shinigami led Watt to his injured squad mates, presumably the result of a poorly-executed attack on some rogue Arrancar. It had happened all too many times for Watt to react to – so many times, he’d seen rookies lying on the ground, bleeding their life away before he could get to them. His Shikai at least managed to keep them breathing, but its healing power was weak – he only really used it if his energy reserves were low, as an emergency life support system.
Blood splatters covered the ground around the injured death gods, each of them bandaged up haphazardly – some had a tourniquet applied to them, but it was obvious that the one leading Watt had only a basic knowledge of healing, the sort of thing everyone would be taught to stop someone dying before the medics arrived.
“So, most injured.”
“I’m sorry?”
“Priorities, man! Who’s the most injured?!”
“Y-yes! It’s h-him, over there.”
“People have names, my friend. You’d do well to remember that.”
With that little quip, Watt proceeded to apply his healing technique to his current patient. The technique would only be a quick-fix – the proper healing would have to be done elsewhere, where the threat of an attack would be negligible.
“It hurts… It hurts so much…”
“We couldn’t do a thing…”
“My leg…”
Watt ignored the cries of pain as he worked, his duty becoming more and more urgent. His colleagues hadn’t arrived yet – they hadn’t even sent word, and he wasn’t going to be able to apply any real healing techniques at that point, in that area. However, once the affected Shinigami had been patched up, he told the healthiest member of the group that he would be away momentarily – he needed to check on the progress of his squadmates. They were running late, and knowing them as well as he did, this was unlike them.
However, instead of a slowly-advancing group, he found one not moving at all. Well, they were moving, but not towards the group of injured Shinigami – rather, they were dodging the attacks being thrown at them by the Arrancar that had supposedly left. The two parties were evenly-matched but the Shinigami were in squad four – they wouldn’t last long at all. Watt cursed himself for what he was about to do, but he was a combat medic, and he was going to fight if he had to. He drew his inactive Zanpakutōō, and in doing so, he sliced it across the Arrancar’s back, though it only seemed to serve the purpose of distraction. Still, this was enough for him.
“Another one of you wimps, huh? Ah, now this’ll be some FINE eating!”
“Enough talk, you blackguard, you. Draw steel and face me like a man, or forever live in shame!”
CLASS/LEVEL:
AD-2
STATS:
HAN: 6
REI: 12
HAK: 6
SEI: 12
BUK: 8
HOH: 6
Points Earned: 0
Total points: 50
OCC
WHO ARE YOU?
Those weren’t breath strips!
CBOX/OOC NAME:
Inert Wailord
OTHER CHARACTERS:
N/A (As far as I can remember)
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made by MOCKINGBIRD of BTN
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