Post by Atrican Bergersen on Mar 21, 2013 21:37:56 GMT -5
For: Hollow Techs
Name: Enfuego Espiritu (Flaming Spirit)
Type:Offensive
Cost: Highly taxing
Range: Long (40 meters)
Description: His Reiatsu and his spiritual pressure intertwine together along with an insane amount of hit probably 150 Celsius firing a huge ball of flaming reiatsu towards the opponent. The ball is 2 meters in radius.
The description of the fireball is known to be like that of a skull only big. If the fireball is blue it deals more damage with a Celsius of 200.
It recharges for 4 posts. Two posts after using this technique the Rider cannot execute other attack techniques
For:Hollow Techs
Name:Escudo Seraphico (Seraphic Shield)
Type: Defensive/Passive
Cost: Moderately taxing-Highly Taxing
Range: Short
Description: The Ghost Rider enhances his shield with Reiatsu for one post increasing his defense against an energy attack from an opponent:
-In the first few seconds it must receive the power of the energy technique then absorbed a quart of its power replenishing his own Rei. Of course it cannot absorb Rei from physical attacks that requires no Rei. It cannot nullify any after effects of the technique after blocking. If the opponent’s Rei is 3 times more than their Sei the shield might prove to be unusable during the entire thread because the energy is unbalanced and distorted, causing a spiritual imbalance to the shield rendering it useless to absorb energy attacks. Recharges for 3 posts.
-It blocks against ranged and melee techniques and reducing damage, both physical and magical damage for 1 posts and recharges for 3 posts.
For: Hollow Techs
Name: Huella Maldicion (Cursed Marks)
Type:Offensive/Passive/Buff
Cost: Midly taxing
Range: Melee
Description: For each and successive hit, whether it’s a small scratch or a fatal one, the target will feel a slight amount of burn. The painful burn dusts off in a matter of seconds. The reason why they felt a burn with each every cut and maim is simply because Ghost Rider puts bits of his own spiritual pressure on each wound they’d receive as long as its from the weapon he wields. If the opponent receives a moderate amount of wounds Ghost Rider will emit and shoot a straight bolt down on the target burning Rei. The energy in their body shall be released, escaping through the wounds the target has received, it has a burning effect and when activated it recharges for 4 posts. The more wounds the target has, the more the amount of Rei escapes their body whenever the Ghost Rider emits the bolt.
For:Hollow Techs
Name: Cadenas de Castigo (Restraints of Punishment)
Type: Offensive
Cost: Moderate - Moderately highly taxing
Range: 20 meters
Description: Enchances his Chains with Reiatsu as he launches it towards his opponent. If it misses the recharge will not take effect and the technique is still not exectued. However if they were caught in the chains:
- It will burn them dealing damage and immobilizing them for 2 posts. If they have wounds the damage is greater. The recharge time is 4 posts. His mount can also execute this technique.
- The Rider will start spinning around in 360 degrees, causing a small firestorm like disc. Of course the target will not only be burned but also experience heavy fatigue. Duration is one post and recharge is 4 posts
the binds on these chains are immediately set lose if the chain itself is blasted by a huge amount of REI from a technique. If his Reiatsu is blue the chains will break upon being cut by a sharp blow because of how fragile they become while being exposed to such a heavy Reiatsu.
The secret to how it binds the enemy is with his own Rei. It must be purged to sever the connection and the strength of the weapon.
Name:Cero EStampedia (Cero’s Lightning Dash )
Cost: High
Range: 30 meters per dash
Class/level: AV-3 (High experience with mount)
Description: With his mount he charges his body and envelops it with Cero, adding more power to his dash attacks while riding on mounts. It lasts for 2 posts and recharges for 6 posts.
Name:Arma dela huelga Cero (Cero’s Weapon Strike)
Cost: Normal
Range: Short and mid
Class/level:AD-1
Description: When striking in Melee he can charge his cero with the weapon he wields except for the Halberd. It charges for one post and the weapon can still be used to parry or attack the opponent. On the second post it unleashes and energy burst of Cero. This Kind of Cero is somewhat depicted to be Harribel’s technique “Ola Hazul” but only it uses the energy of the Cero it enhance this attack. Recharges for 4 posts. The max range of this energy burst is 40 meters and must be executed precisely to deal heavy damage.
Name: Enfuego Espiritu (Flaming Spirit)
Type:Offensive
Cost: Highly taxing
Range: Long (40 meters)
Description: His Reiatsu and his spiritual pressure intertwine together along with an insane amount of hit probably 150 Celsius firing a huge ball of flaming reiatsu towards the opponent. The ball is 2 meters in radius.
The description of the fireball is known to be like that of a skull only big. If the fireball is blue it deals more damage with a Celsius of 200.
It recharges for 4 posts. Two posts after using this technique the Rider cannot execute other attack techniques
For:Hollow Techs
Name:Escudo Seraphico (Seraphic Shield)
Type: Defensive/Passive
Cost: Moderately taxing-Highly Taxing
Range: Short
Description: The Ghost Rider enhances his shield with Reiatsu for one post increasing his defense against an energy attack from an opponent:
-In the first few seconds it must receive the power of the energy technique then absorbed a quart of its power replenishing his own Rei. Of course it cannot absorb Rei from physical attacks that requires no Rei. It cannot nullify any after effects of the technique after blocking. If the opponent’s Rei is 3 times more than their Sei the shield might prove to be unusable during the entire thread because the energy is unbalanced and distorted, causing a spiritual imbalance to the shield rendering it useless to absorb energy attacks. Recharges for 3 posts.
-It blocks against ranged and melee techniques and reducing damage, both physical and magical damage for 1 posts and recharges for 3 posts.
For: Hollow Techs
Name: Huella Maldicion (Cursed Marks)
Type:Offensive/Passive/Buff
Cost: Midly taxing
Range: Melee
Description: For each and successive hit, whether it’s a small scratch or a fatal one, the target will feel a slight amount of burn. The painful burn dusts off in a matter of seconds. The reason why they felt a burn with each every cut and maim is simply because Ghost Rider puts bits of his own spiritual pressure on each wound they’d receive as long as its from the weapon he wields. If the opponent receives a moderate amount of wounds Ghost Rider will emit and shoot a straight bolt down on the target burning Rei. The energy in their body shall be released, escaping through the wounds the target has received, it has a burning effect and when activated it recharges for 4 posts. The more wounds the target has, the more the amount of Rei escapes their body whenever the Ghost Rider emits the bolt.
For:Hollow Techs
Name: Cadenas de Castigo (Restraints of Punishment)
Type: Offensive
Cost: Moderate - Moderately highly taxing
Range: 20 meters
Description: Enchances his Chains with Reiatsu as he launches it towards his opponent. If it misses the recharge will not take effect and the technique is still not exectued. However if they were caught in the chains:
- It will burn them dealing damage and immobilizing them for 2 posts. If they have wounds the damage is greater. The recharge time is 4 posts. His mount can also execute this technique.
- The Rider will start spinning around in 360 degrees, causing a small firestorm like disc. Of course the target will not only be burned but also experience heavy fatigue. Duration is one post and recharge is 4 posts
the binds on these chains are immediately set lose if the chain itself is blasted by a huge amount of REI from a technique. If his Reiatsu is blue the chains will break upon being cut by a sharp blow because of how fragile they become while being exposed to such a heavy Reiatsu.
The secret to how it binds the enemy is with his own Rei. It must be purged to sever the connection and the strength of the weapon.
Name:Cero EStampedia (Cero’s Lightning Dash )
Cost: High
Range: 30 meters per dash
Class/level: AV-3 (High experience with mount)
Description: With his mount he charges his body and envelops it with Cero, adding more power to his dash attacks while riding on mounts. It lasts for 2 posts and recharges for 6 posts.
Name:Arma dela huelga Cero (Cero’s Weapon Strike)
Cost: Normal
Range: Short and mid
Class/level:AD-1
Description: When striking in Melee he can charge his cero with the weapon he wields except for the Halberd. It charges for one post and the weapon can still be used to parry or attack the opponent. On the second post it unleashes and energy burst of Cero. This Kind of Cero is somewhat depicted to be Harribel’s technique “Ola Hazul” but only it uses the energy of the Cero it enhance this attack. Recharges for 4 posts. The max range of this energy burst is 40 meters and must be executed precisely to deal heavy damage.